any idea how to get past the first screen with Vive? i see the seated standing icon but not able to select or whatever it is that i'm supposed to do on that step
Very sorry, I guess something in my ue4 setup is not correct for Vive ๐ without having hardware to test with it's a bit of a guessing game. You should be able to select one of the options with the trigger buttons, which I imagine you've tried!
Next thing on my to-do list is getting unreal's steam vr input integration working, so hopefully that will fix it. Hopefully I will get an updated PC build uploaded in a week or so. Thank you for letting me know, sorry for the inconvenience!
hi again! I uploaded a new PC build today which hopefully has working input bindings for Vive now, and also has support for SteamVR input remapping in case the default bindings are still problematic.
If you do happen to try it out again do let me know if you have more luck. Thanks again!
An excellent game. I loved the graphics and the characters. The puzzles weren't too difficult but also not too easy. I liked how you could walk around the floating islands to see everything that was going on from all sides. Hopefully there will be more levels as this is just a demo. Well worth playing.
โ Return to game
Comments
Log in with itch.io to leave a comment.
Still working nicely on Arch Linux + Valve Index. A lovely puzzle game.
I played and finished this game with Quest 2 on yesterday and it was great! ๐๐ฒ
I think I'd merge sitting mode with standing mode (or what's called), since I find rotating camera useful at the time.
Thank you for taking the time to play, I'm glad you enjoyed it ๐
I love this game, short but fun game. me and my brother loved it c:
Thanks for the kind words! ๐๐
any idea how to get past the first screen with Vive? i see the seated standing icon but not able to select or whatever it is that i'm supposed to do on that step
Very sorry, I guess something in my ue4 setup is not correct for Vive ๐ without having hardware to test with it's a bit of a guessing game. You should be able to select one of the options with the trigger buttons, which I imagine you've tried!
Next thing on my to-do list is getting unreal's steam vr input integration working, so hopefully that will fix it. Hopefully I will get an updated PC build uploaded in a week or so. Thank you for letting me know, sorry for the inconvenience!
hi again! I uploaded a new PC build today which hopefully has working input bindings for Vive now, and also has support for SteamVR input remapping in case the default bindings are still problematic.
If you do happen to try it out again do let me know if you have more luck. Thanks again!
Thanks, it does work now!
An excellent game. I loved the graphics and the characters. The puzzles weren't too difficult but also not too easy. I liked how you could walk around the floating islands to see everything that was going on from all sides. Hopefully there will be more levels as this is just a demo. Well worth playing.
Thanks for sharing!
thank you for the lovely comment, I'm glad you enjoyed it!